/* * Decompiled with CFR 0.152. */ package com.mojang.blaze3d.opengl; import com.mojang.blaze3d.opengl.GlProgram; import com.mojang.blaze3d.pipeline.CompiledRenderPipeline; import com.mojang.blaze3d.pipeline.RenderPipeline; public record GlRenderPipeline(RenderPipeline info, GlProgram program) implements CompiledRenderPipeline { @Override public boolean isValid() { return this.program != GlProgram.INVALID_PROGRAM; } }