/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model.dragon; import net.minecraft.client.model.SkullModelBase; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; public class DragonHeadModel extends SkullModelBase { private final ModelPart head; private final ModelPart jaw; public DragonHeadModel(ModelPart root) { super(root); this.head = root.getChild("head"); this.jaw = this.head.getChild("jaw"); } public static LayerDefinition createHeadLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); float zo = -16.0f; PartDefinition head = root.addOrReplaceChild("head", CubeListBuilder.create().addBox("upper_lip", -6.0f, -1.0f, -24.0f, 12, 5, 16, 176, 44).addBox("upper_head", -8.0f, -8.0f, -10.0f, 16, 16, 16, 112, 30).mirror(true).addBox("scale", -5.0f, -12.0f, -4.0f, 2, 4, 6, 0, 0).addBox("nostril", -5.0f, -3.0f, -22.0f, 2, 2, 4, 112, 0).mirror(false).addBox("scale", 3.0f, -12.0f, -4.0f, 2, 4, 6, 0, 0).addBox("nostril", 3.0f, -3.0f, -22.0f, 2, 2, 4, 112, 0), PartPose.offset(0.0f, -7.986666f, 0.0f).scaled(0.75f)); head.addOrReplaceChild("jaw", CubeListBuilder.create().texOffs(176, 65).addBox("jaw", -6.0f, 0.0f, -16.0f, 12.0f, 4.0f, 16.0f), PartPose.offset(0.0f, 4.0f, -8.0f)); return LayerDefinition.create(mesh, 256, 256); } @Override public void setupAnim(SkullModelBase.State state) { super.setupAnim(state); this.jaw.xRot = (float)(Math.sin(state.animationPos * (float)Math.PI * 0.2f) + 1.0) * 0.2f; this.head.yRot = state.yRot * ((float)Math.PI / 180); this.head.xRot = state.xRot * ((float)Math.PI / 180); } }