/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class CampfireSmokeParticle extends SingleQuadParticle { private CampfireSmokeParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, boolean isSignalFire, TextureAtlasSprite sprite) { super(level, x, y, z, sprite); this.scale(3.0f); this.setSize(0.25f, 0.25f); this.lifetime = isSignalFire ? this.random.nextInt(50) + 280 : this.random.nextInt(50) + 80; this.gravity = 3.0E-6f; this.xd = xa; this.yd = ya + (double)(this.random.nextFloat() / 500.0f); this.zd = za; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime || this.alpha <= 0.0f) { this.remove(); return; } this.xd += (double)(this.random.nextFloat() / 5000.0f * (float)(this.random.nextBoolean() ? 1 : -1)); this.zd += (double)(this.random.nextFloat() / 5000.0f * (float)(this.random.nextBoolean() ? 1 : -1)); this.yd -= (double)this.gravity; this.move(this.xd, this.yd, this.zd); if (this.age >= this.lifetime - 60 && this.alpha > 0.01f) { this.alpha -= 0.015f; } } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.TRANSLUCENT; } public static class SignalProvider implements ParticleProvider { private final SpriteSet sprites; public SignalProvider(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CampfireSmokeParticle particle = new CampfireSmokeParticle(level, x, y, z, xAux, yAux, zAux, true, this.sprites.get(random)); particle.setAlpha(0.95f); return particle; } } public static class CosyProvider implements ParticleProvider { private final SpriteSet sprites; public CosyProvider(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CampfireSmokeParticle particle = new CampfireSmokeParticle(level, x, y, z, xAux, yAux, zAux, false, this.sprites.get(random)); particle.setAlpha(0.9f); return particle; } } }