/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; public class CritParticle extends SingleQuadParticle { private CritParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, TextureAtlasSprite sprite) { super(level, x, y, z, 0.0, 0.0, 0.0, sprite); float col; this.friction = 0.7f; this.gravity = 0.5f; this.xd *= (double)0.1f; this.yd *= (double)0.1f; this.zd *= (double)0.1f; this.xd += xa * 0.4; this.yd += ya * 0.4; this.zd += za * 0.4; this.rCol = col = (float)(Math.random() * (double)0.3f + (double)0.6f); this.gCol = col; this.bCol = col; this.quadSize *= 0.75f; this.lifetime = Math.max((int)(6.0 / (Math.random() * 0.8 + 0.6)), 1); this.hasPhysics = false; this.tick(); } @Override public float getQuadSize(float a) { return this.quadSize * Mth.clamp(((float)this.age + a) / (float)this.lifetime * 32.0f, 0.0f, 1.0f); } @Override public void tick() { super.tick(); this.gCol *= 0.96f; this.bCol *= 0.9f; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } public static class DamageIndicatorProvider implements ParticleProvider { private final SpriteSet sprite; public DamageIndicatorProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CritParticle particle = new CritParticle(level, x, y, z, xAux, yAux + 1.0, zAux, this.sprite.get(random)); particle.setLifetime(20); return particle; } } public static class MagicProvider implements ParticleProvider { private final SpriteSet sprite; public MagicProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CritParticle particle = new CritParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.rCol *= 0.3f; particle.gCol *= 0.8f; return particle; } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CritParticle particle = new CritParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); return particle; } } }