/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.ColorParticleOption; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class FallingLeavesParticle extends SingleQuadParticle { private static final float ACCELERATION_SCALE = 0.0025f; private static final int INITIAL_LIFETIME = 300; private static final int CURVE_ENDPOINT_TIME = 300; private float rotSpeed; private final float spinAcceleration; private final float windBig; private final boolean swirl; private final boolean flowAway; private final double xaFlowScale; private final double zaFlowScale; private final double swirlPeriod; protected FallingLeavesParticle(ClientLevel level, double x, double y, double z, TextureAtlasSprite sprite, float fallAcceleration, float sideAcceleration, boolean swirl, boolean flowAway, float scale, float startVelocity) { super(level, x, y, z, sprite); float size; this.rotSpeed = (float)Math.toRadians(this.random.nextBoolean() ? -30.0 : 30.0); this.spinAcceleration = (float)Math.toRadians(this.random.nextBoolean() ? -5.0 : 5.0); this.windBig = sideAcceleration; this.swirl = swirl; this.flowAway = flowAway; this.lifetime = 300; this.gravity = fallAcceleration * 1.2f * 0.0025f; this.quadSize = size = scale * (this.random.nextBoolean() ? 0.05f : 0.075f); this.setSize(size, size); this.friction = 1.0f; this.yd = -startVelocity; float particleRandom = this.random.nextFloat(); this.xaFlowScale = Math.cos(Math.toRadians(particleRandom * 60.0f)) * (double)this.windBig; this.zaFlowScale = Math.sin(Math.toRadians(particleRandom * 60.0f)) * (double)this.windBig; this.swirlPeriod = Math.toRadians(1000.0f + particleRandom * 3000.0f); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.lifetime-- <= 0) { this.remove(); } if (this.removed) { return; } float aliveTicks = 300 - this.lifetime; float relativeAge = Math.min(aliveTicks / 300.0f, 1.0f); double xa = 0.0; double za = 0.0; if (this.flowAway) { xa += this.xaFlowScale * Math.pow(relativeAge, 1.25); za += this.zaFlowScale * Math.pow(relativeAge, 1.25); } if (this.swirl) { xa += (double)relativeAge * Math.cos((double)relativeAge * this.swirlPeriod) * (double)this.windBig; za += (double)relativeAge * Math.sin((double)relativeAge * this.swirlPeriod) * (double)this.windBig; } this.xd += xa * (double)0.0025f; this.zd += za * (double)0.0025f; this.yd -= (double)this.gravity; this.rotSpeed += this.spinAcceleration / 20.0f; this.oRoll = this.roll; this.roll += this.rotSpeed / 20.0f; this.move(this.xd, this.yd, this.zd); if (this.onGround || this.lifetime < 299 && (this.xd == 0.0 || this.zd == 0.0)) { this.remove(); } if (this.removed) { return; } this.xd *= (double)this.friction; this.yd *= (double)this.friction; this.zd *= (double)this.friction; } public static class TintedLeavesProvider implements ParticleProvider { private final SpriteSet sprites; public TintedLeavesProvider(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(ColorParticleOption options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FallingLeavesParticle particle = new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.07f, 10.0f, true, false, 2.0f, 0.021f); particle.setColor(options.getRed(), options.getGreen(), options.getBlue()); return particle; } } public static class PaleOakProvider implements ParticleProvider { private final SpriteSet sprites; public PaleOakProvider(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { return new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.07f, 10.0f, true, false, 2.0f, 0.021f); } } public static class CherryProvider implements ParticleProvider { private final SpriteSet sprites; public CherryProvider(SpriteSet sprites) { this.sprites = sprites; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { return new FallingLeavesParticle(level, x, y, z, this.sprites.get(random), 0.25f, 2.0f, false, true, 1.0f, 0.0f); } } }