/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class SuspendedTownParticle extends SingleQuadParticle { private SuspendedTownParticle(ClientLevel level, double x, double y, double z, double xa, double ya, double za, TextureAtlasSprite sprite) { super(level, x, y, z, xa, ya, za, sprite); float br; this.rCol = br = this.random.nextFloat() * 0.1f + 0.2f; this.gCol = br; this.bCol = br; this.setSize(0.02f, 0.02f); this.quadSize *= this.random.nextFloat() * 0.6f + 0.5f; this.xd *= (double)0.02f; this.yd *= (double)0.02f; this.zd *= (double)0.02f; this.lifetime = (int)(20.0 / (Math.random() * 0.8 + 0.2)); } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void move(double xa, double ya, double za) { this.setBoundingBox(this.getBoundingBox().move(xa, ya, za)); this.setLocationFromBoundingbox(); } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.lifetime-- <= 0) { this.remove(); return; } this.move(this.xd, this.yd, this.zd); this.xd *= 0.99; this.yd *= 0.99; this.zd *= 0.99; } public static class EggCrackProvider implements ParticleProvider { private final SpriteSet sprite; public EggCrackProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0f, 1.0f, 1.0f); return particle; } } public static class DolphinSpeedProvider implements ParticleProvider { private final SpriteSet sprite; public DolphinSpeedProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(0.3f, 0.5f, 1.0f); particle.setAlpha(1.0f - random.nextFloat() * 0.7f); particle.setLifetime(particle.getLifetime() / 2); return particle; } } public static class ComposterFillProvider implements ParticleProvider { private final SpriteSet sprite; public ComposterFillProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0f, 1.0f, 1.0f); particle.setLifetime(3 + level.getRandom().nextInt(5)); return particle; } } public static class HappyVillagerProvider implements ParticleProvider { private final SpriteSet sprite; public HappyVillagerProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { SuspendedTownParticle particle = new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); particle.setColor(1.0f, 1.0f, 1.0f); return particle; } } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { return new SuspendedTownParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); } } }