/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.blockentity.state; import net.minecraft.client.renderer.blockentity.state.BlockEntityRenderState; import net.minecraft.core.Direction; import net.minecraft.world.item.DyeColor; public class BedRenderState extends BlockEntityRenderState { public DyeColor color = DyeColor.WHITE; public Direction facing = Direction.NORTH; public boolean isHead; }