/* * Decompiled with CFR 0.152. */ package net.minecraft.client.resources.sounds; import net.minecraft.client.player.LocalPlayer; import net.minecraft.client.resources.sounds.AmbientSoundHandler; import net.minecraft.sounds.SoundEvents; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.BubbleColumnBlock; import net.minecraft.world.level.block.state.BlockState; public class BubbleColumnAmbientSoundHandler implements AmbientSoundHandler { private final LocalPlayer player; private boolean wasInBubbleColumn; private boolean firstTick = true; public BubbleColumnAmbientSoundHandler(LocalPlayer player) { this.player = player; } @Override public void tick() { Level level = this.player.level(); BlockState state = level.getBlockStatesIfLoaded(this.player.getBoundingBox().inflate(0.0, -0.4f, 0.0).deflate(1.0E-6)).filter(s -> s.is(Blocks.BUBBLE_COLUMN)).findFirst().orElse(null); if (state != null) { if (!this.wasInBubbleColumn && !this.firstTick && state.is(Blocks.BUBBLE_COLUMN) && !this.player.isSpectator()) { boolean dragDown = state.getValue(BubbleColumnBlock.DRAG_DOWN); if (dragDown) { this.player.playSound(SoundEvents.BUBBLE_COLUMN_WHIRLPOOL_INSIDE, 1.0f, 1.0f); } else { this.player.playSound(SoundEvents.BUBBLE_COLUMN_UPWARDS_INSIDE, 1.0f, 1.0f); } } this.wasInBubbleColumn = true; } else { this.wasInBubbleColumn = false; } this.firstTick = false; } }