/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.datafixers.util.Pair */ package net.minecraft.data.worldgen; import com.mojang.datafixers.util.Pair; import java.util.List; import net.minecraft.core.Holder; import net.minecraft.core.HolderGetter; import net.minecraft.core.registries.Registries; import net.minecraft.data.worldgen.BootstrapContext; import net.minecraft.data.worldgen.Pools; import net.minecraft.data.worldgen.ProcessorLists; import net.minecraft.resources.ResourceKey; import net.minecraft.world.level.levelgen.structure.pools.StructurePoolElement; import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool; import net.minecraft.world.level.levelgen.structure.templatesystem.StructureProcessorList; public class TrailRuinsStructurePools { public static final ResourceKey START = Pools.createKey("trail_ruins/tower"); public static void bootstrap(BootstrapContext context) { HolderGetter pools = context.lookup(Registries.TEMPLATE_POOL); Holder.Reference empty = pools.getOrThrow(Pools.EMPTY); HolderGetter processorLists = context.lookup(Registries.PROCESSOR_LIST); Holder.Reference housesArchyProcessor = processorLists.getOrThrow(ProcessorLists.TRAIL_RUINS_HOUSES_ARCHAEOLOGY); Holder.Reference roadsArchyProcessor = processorLists.getOrThrow(ProcessorLists.TRAIL_RUINS_ROADS_ARCHAEOLOGY); Holder.Reference towerTopArchyProcessor = processorLists.getOrThrow(ProcessorLists.TRAIL_RUINS_TOWER_TOP_ARCHAEOLOGY); context.register(START, new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_5", housesArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/tower/tower_top", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_top_1", towerTopArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_top_2", towerTopArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_top_3", towerTopArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_top_4", towerTopArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/tower_top_5", towerTopArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/tower/additions", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/tower/hall_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/hall_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/hall_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/hall_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/hall_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/large_hall_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/large_hall_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/large_hall_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/large_hall_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/large_hall_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/one_room_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/one_room_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/one_room_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/one_room_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/one_room_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/platform_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/platform_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/platform_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/platform_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/platform_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/stable_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/stable_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/stable_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/stable_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/tower/stable_5", housesArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/roads", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/roads/long_road_end", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_end_1", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_section_1", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_section_2", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_section_3", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_section_4", roadsArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/roads/road_spacer_1", roadsArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/buildings", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_hall_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_hall_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_hall_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_hall_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_hall_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/large_room_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/large_room_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/large_room_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/large_room_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/large_room_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/one_room_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/one_room_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/one_room_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/one_room_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/one_room_5", housesArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/buildings/grouped", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_full_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_full_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_full_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_full_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_full_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_lower_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_lower_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_lower_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_lower_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_lower_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_upper_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_upper_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_upper_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_upper_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_upper_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_room_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_room_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_room_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_room_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/buildings/group_room_5", housesArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); Pools.register(context, "trail_ruins/decor", new StructureTemplatePool(empty, List.of(Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_1", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_2", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_3", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_4", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_5", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_6", housesArchyProcessor), (Object)1), Pair.of(StructurePoolElement.single("trail_ruins/decor/decor_7", housesArchyProcessor), (Object)1)), StructureTemplatePool.Projection.RIGID)); } }