/* * Decompiled with CFR 0.152. */ package net.minecraft.world; import net.minecraft.world.entity.EquipmentSlot; public enum InteractionHand { MAIN_HAND, OFF_HAND; public EquipmentSlot asEquipmentSlot() { return this == MAIN_HAND ? EquipmentSlot.MAINHAND : EquipmentSlot.OFFHAND; } }