/* * Decompiled with CFR 0.152. */ package net.minecraft.world.waypoints; import java.util.Optional; import net.minecraft.core.BlockPos; import net.minecraft.network.protocol.game.ClientboundTrackedWaypointPacket; import net.minecraft.server.level.ServerPlayer; import net.minecraft.util.Mth; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.ai.attributes.Attributes; import net.minecraft.world.level.ChunkPos; import net.minecraft.world.phys.Vec3; import net.minecraft.world.waypoints.Waypoint; public interface WaypointTransmitter extends Waypoint { public static final int REALLY_FAR_DISTANCE = 332; public boolean isTransmittingWaypoint(); public Optional makeWaypointConnectionWith(ServerPlayer var1); public Waypoint.Icon waypointIcon(); public static boolean doesSourceIgnoreReceiver(LivingEntity source, ServerPlayer receiver) { if (receiver.isSpectator()) { return false; } if (source.isSpectator() || source.hasIndirectPassenger(receiver)) { return true; } double broadcastRange = Math.min(source.getAttributeValue(Attributes.WAYPOINT_TRANSMIT_RANGE), receiver.getAttributeValue(Attributes.WAYPOINT_RECEIVE_RANGE)); return (double)source.distanceTo(receiver) >= broadcastRange; } public static boolean isChunkVisible(ChunkPos chunkPos, ServerPlayer receiver) { return receiver.getChunkTrackingView().isInViewDistance(chunkPos.x, chunkPos.z); } public static boolean isReallyFar(LivingEntity source, ServerPlayer receiver) { return source.distanceTo(receiver) > 332.0f; } public static class EntityAzimuthConnection implements Connection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private float lastAngle; public EntityAzimuthConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer receiver) { this.source = source; this.icon = icon; this.receiver = receiver; Vec3 direction = receiver.position().subtract(source.position()).rotateClockwise90(); this.lastAngle = (float)Mth.atan2(direction.z(), direction.x()); } @Override public boolean isBroken() { return WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver) || WaypointTransmitter.isChunkVisible(this.source.chunkPosition(), this.receiver) || !WaypointTransmitter.isReallyFar(this.source, this.receiver); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointAzimuth(this.source.getUUID(), this.icon, this.lastAngle)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { Vec3 direction = this.receiver.position().subtract(this.source.position()).rotateClockwise90(); float currentAngle = (float)Mth.atan2(direction.z(), direction.x()); if (Mth.abs(currentAngle - this.lastAngle) > (float)Math.PI / 360) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointAzimuth(this.source.getUUID(), this.icon, currentAngle)); this.lastAngle = currentAngle; } } } public static class EntityChunkConnection implements ChunkConnection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private ChunkPos lastPosition; public EntityChunkConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer receiver) { this.source = source; this.icon = icon; this.receiver = receiver; this.lastPosition = source.chunkPosition(); } @Override public int distanceChessboard() { return this.lastPosition.getChessboardDistance(this.source.chunkPosition()); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointChunk(this.source.getUUID(), this.icon, this.lastPosition)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { ChunkPos currentPosition = this.source.chunkPosition(); if (currentPosition.getChessboardDistance(this.lastPosition) > 0) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointChunk(this.source.getUUID(), this.icon, currentPosition)); this.lastPosition = currentPosition; } } @Override public boolean isBroken() { if (ChunkConnection.super.isBroken() || WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver)) { return true; } return WaypointTransmitter.isChunkVisible(this.lastPosition, this.receiver); } } public static interface ChunkConnection extends Connection { public int distanceChessboard(); @Override default public boolean isBroken() { return this.distanceChessboard() > 1; } } public static class EntityBlockConnection implements BlockConnection { private final LivingEntity source; private final Waypoint.Icon icon; private final ServerPlayer receiver; private BlockPos lastPosition; public EntityBlockConnection(LivingEntity source, Waypoint.Icon icon, ServerPlayer receiver) { this.source = source; this.receiver = receiver; this.icon = icon; this.lastPosition = source.blockPosition(); } @Override public void connect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.addWaypointPosition(this.source.getUUID(), this.icon, this.lastPosition)); } @Override public void disconnect() { this.receiver.connection.send(ClientboundTrackedWaypointPacket.removeWaypoint(this.source.getUUID())); } @Override public void update() { BlockPos currentPosition = this.source.blockPosition(); if (currentPosition.distManhattan(this.lastPosition) > 0) { this.receiver.connection.send(ClientboundTrackedWaypointPacket.updateWaypointPosition(this.source.getUUID(), this.icon, currentPosition)); this.lastPosition = currentPosition; } } @Override public int distanceManhattan() { return this.lastPosition.distManhattan(this.source.blockPosition()); } @Override public boolean isBroken() { return BlockConnection.super.isBroken() || WaypointTransmitter.doesSourceIgnoreReceiver(this.source, this.receiver); } } public static interface BlockConnection extends Connection { public int distanceManhattan(); @Override default public boolean isBroken() { return this.distanceManhattan() > 1; } } public static interface Connection { public void connect(); public void disconnect(); public void update(); public boolean isBroken(); } }