/* * Decompiled with CFR 0.152. * * Could not load the following classes: * org.joml.Matrix4fStack * org.joml.Quaternionfc */ package net.minecraft.client.gui.render.pip; import com.mojang.blaze3d.platform.Lighting; import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.math.Axis; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.render.pip.PictureInPictureRenderer; import net.minecraft.client.gui.render.state.pip.GuiSkinRenderState; import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.rendertype.RenderType; import net.minecraft.client.renderer.texture.OverlayTexture; import org.joml.Matrix4fStack; import org.joml.Quaternionfc; public class GuiSkinRenderer extends PictureInPictureRenderer { public GuiSkinRenderer(MultiBufferSource.BufferSource bufferSource) { super(bufferSource); } @Override public Class getRenderStateClass() { return GuiSkinRenderState.class; } @Override protected void renderToTexture(GuiSkinRenderState skinState, PoseStack modelStack) { Minecraft.getInstance().gameRenderer.getLighting().setupFor(Lighting.Entry.PLAYER_SKIN); int guiScale = Minecraft.getInstance().getWindow().getGuiScale(); Matrix4fStack viewStack = RenderSystem.getModelViewStack(); viewStack.pushMatrix(); float scale = skinState.scale() * (float)guiScale; viewStack.rotateAround((Quaternionfc)Axis.XP.rotationDegrees(skinState.rotationX()), 0.0f, scale * -skinState.pivotY(), 0.0f); modelStack.mulPose((Quaternionfc)Axis.YP.rotationDegrees(-skinState.rotationY())); modelStack.translate(0.0f, -1.6010001f, 0.0f); RenderType skinRenderType = skinState.playerModel().renderType(skinState.texture()); skinState.playerModel().renderToBuffer(modelStack, this.bufferSource.getBuffer(skinRenderType), 0xF000F0, OverlayTexture.NO_OVERLAY); this.bufferSource.endBatch(); viewStack.popMatrix(); } @Override protected String getTextureLabel() { return "player skin"; } }