/* * Decompiled with CFR 0.152. * * Could not load the following classes: * org.joml.Matrix3x2f * org.joml.Matrix3x2fc * org.jspecify.annotations.Nullable */ package net.minecraft.client.gui.render.state; import com.mojang.blaze3d.pipeline.RenderPipeline; import com.mojang.blaze3d.vertex.VertexConsumer; import net.minecraft.client.gui.navigation.ScreenRectangle; import net.minecraft.client.gui.render.TextureSetup; import net.minecraft.client.gui.render.state.GuiElementRenderState; import org.joml.Matrix3x2f; import org.joml.Matrix3x2fc; import org.jspecify.annotations.Nullable; public record BlitRenderState(RenderPipeline pipeline, TextureSetup textureSetup, Matrix3x2f pose, int x0, int y0, int x1, int y1, float u0, float u1, float v0, float v1, int color, @Nullable ScreenRectangle scissorArea, @Nullable ScreenRectangle bounds) implements GuiElementRenderState { public BlitRenderState(RenderPipeline pipeline, TextureSetup textureSetup, Matrix3x2f pose, int x0, int y0, int x1, int y1, float u0, float u1, float v0, float v1, int color, @Nullable ScreenRectangle scissorArea) { this(pipeline, textureSetup, pose, x0, y0, x1, y1, u0, u1, v0, v1, color, scissorArea, BlitRenderState.getBounds(x0, y0, x1, y1, pose, scissorArea)); } @Override public void buildVertices(VertexConsumer vertexConsumer) { vertexConsumer.addVertexWith2DPose((Matrix3x2fc)this.pose(), this.x0(), this.y0()).setUv(this.u0(), this.v0()).setColor(this.color()); vertexConsumer.addVertexWith2DPose((Matrix3x2fc)this.pose(), this.x0(), this.y1()).setUv(this.u0(), this.v1()).setColor(this.color()); vertexConsumer.addVertexWith2DPose((Matrix3x2fc)this.pose(), this.x1(), this.y1()).setUv(this.u1(), this.v1()).setColor(this.color()); vertexConsumer.addVertexWith2DPose((Matrix3x2fc)this.pose(), this.x1(), this.y0()).setUv(this.u1(), this.v0()).setColor(this.color()); } private static @Nullable ScreenRectangle getBounds(int x0, int y0, int x1, int y1, Matrix3x2f pose, @Nullable ScreenRectangle scissorArea) { ScreenRectangle bounds = new ScreenRectangle(x0, y0, x1 - x0, y1 - y0).transformMaxBounds((Matrix3x2fc)pose); return scissorArea != null ? scissorArea.intersection(bounds) : bounds; } }