/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.ArrowRenderState; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.util.Mth; public class ArrowModel extends EntityModel { public ArrowModel(ModelPart root) { super(root, RenderTypes::entityCutout); } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild("back", CubeListBuilder.create().texOffs(0, 0).addBox(0.0f, -2.5f, -2.5f, 0.0f, 5.0f, 5.0f), PartPose.offsetAndRotation(-11.0f, 0.0f, 0.0f, 0.7853982f, 0.0f, 0.0f).withScale(0.8f)); CubeListBuilder cross = CubeListBuilder.create().texOffs(0, 0).addBox(-12.0f, -2.0f, 0.0f, 16.0f, 4.0f, 0.0f, CubeDeformation.NONE, 1.0f, 0.8f); root.addOrReplaceChild("cross_1", cross, PartPose.rotation(0.7853982f, 0.0f, 0.0f)); root.addOrReplaceChild("cross_2", cross, PartPose.rotation(2.3561945f, 0.0f, 0.0f)); return LayerDefinition.create(mesh.transformed(pose -> pose.scaled(0.9f)), 32, 32); } @Override public void setupAnim(ArrowRenderState state) { super.setupAnim(state); if (state.shake > 0.0f) { float pow = -Mth.sin(state.shake * 3.0f) * state.shake; this.root.zRot += pow * ((float)Math.PI / 180); } } }