/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import net.minecraft.client.animation.KeyframeAnimation; import net.minecraft.client.animation.definitions.BatAnimation; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.BatRenderState; import net.minecraft.client.renderer.rendertype.RenderTypes; public class BatModel extends EntityModel { private final ModelPart head; private final ModelPart body; private final ModelPart rightWing; private final ModelPart leftWing; private final ModelPart rightWingTip; private final ModelPart leftWingTip; private final ModelPart feet; private final KeyframeAnimation flyingAnimation; private final KeyframeAnimation restingAnimation; public BatModel(ModelPart root) { super(root, RenderTypes::entityCutout); this.body = root.getChild("body"); this.head = root.getChild("head"); this.rightWing = this.body.getChild("right_wing"); this.rightWingTip = this.rightWing.getChild("right_wing_tip"); this.leftWing = this.body.getChild("left_wing"); this.leftWingTip = this.leftWing.getChild("left_wing_tip"); this.feet = this.body.getChild("feet"); this.flyingAnimation = BatAnimation.BAT_FLYING.bake(root); this.restingAnimation = BatAnimation.BAT_RESTING.bake(root); } public static LayerDefinition createBodyLayer() { MeshDefinition meshdefinition = new MeshDefinition(); PartDefinition partdefinition = meshdefinition.getRoot(); PartDefinition body = partdefinition.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 0).addBox(-1.5f, 0.0f, -1.0f, 3.0f, 5.0f, 2.0f), PartPose.offset(0.0f, 17.0f, 0.0f)); PartDefinition head = partdefinition.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 7).addBox(-2.0f, -3.0f, -1.0f, 4.0f, 3.0f, 2.0f), PartPose.offset(0.0f, 17.0f, 0.0f)); head.addOrReplaceChild("right_ear", CubeListBuilder.create().texOffs(1, 15).addBox(-2.5f, -4.0f, 0.0f, 3.0f, 5.0f, 0.0f), PartPose.offset(-1.5f, -2.0f, 0.0f)); head.addOrReplaceChild("left_ear", CubeListBuilder.create().texOffs(8, 15).addBox(-0.1f, -3.0f, 0.0f, 3.0f, 5.0f, 0.0f), PartPose.offset(1.1f, -3.0f, 0.0f)); PartDefinition rightWing = body.addOrReplaceChild("right_wing", CubeListBuilder.create().texOffs(12, 0).addBox(-2.0f, -2.0f, 0.0f, 2.0f, 7.0f, 0.0f), PartPose.offset(-1.5f, 0.0f, 0.0f)); rightWing.addOrReplaceChild("right_wing_tip", CubeListBuilder.create().texOffs(16, 0).addBox(-6.0f, -2.0f, 0.0f, 6.0f, 8.0f, 0.0f), PartPose.offset(-2.0f, 0.0f, 0.0f)); PartDefinition leftWing = body.addOrReplaceChild("left_wing", CubeListBuilder.create().texOffs(12, 7).addBox(0.0f, -2.0f, 0.0f, 2.0f, 7.0f, 0.0f), PartPose.offset(1.5f, 0.0f, 0.0f)); leftWing.addOrReplaceChild("left_wing_tip", CubeListBuilder.create().texOffs(16, 8).addBox(0.0f, -2.0f, 0.0f, 6.0f, 8.0f, 0.0f), PartPose.offset(2.0f, 0.0f, 0.0f)); body.addOrReplaceChild("feet", CubeListBuilder.create().texOffs(16, 16).addBox(-1.5f, 0.0f, 0.0f, 3.0f, 2.0f, 0.0f), PartPose.offset(0.0f, 5.0f, 0.0f)); return LayerDefinition.create(meshdefinition, 32, 32); } @Override public void setupAnim(BatRenderState state) { super.setupAnim(state); if (state.isResting) { this.applyHeadRotation(state.yRot); } this.flyingAnimation.apply(state.flyAnimationState, state.ageInTicks); this.restingAnimation.apply(state.restAnimationState, state.ageInTicks); } private void applyHeadRotation(float yRot) { this.head.yRot = yRot * ((float)Math.PI / 180); } }