/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import java.util.Set; import net.minecraft.client.model.BabyModelTransform; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.MeshTransformer; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.ChickenRenderState; import net.minecraft.util.Mth; public class ChickenModel extends EntityModel { public static final String RED_THING = "red_thing"; public static final float Y_OFFSET = 16.0f; public static final MeshTransformer BABY_TRANSFORMER = new BabyModelTransform(false, 5.0f, 2.0f, 2.0f, 1.99f, 24.0f, Set.of("head", "beak", "red_thing")); private final ModelPart head; private final ModelPart rightLeg; private final ModelPart leftLeg; private final ModelPart rightWing; private final ModelPart leftWing; public ChickenModel(ModelPart root) { super(root); this.head = root.getChild("head"); this.rightLeg = root.getChild("right_leg"); this.leftLeg = root.getChild("left_leg"); this.rightWing = root.getChild("right_wing"); this.leftWing = root.getChild("left_wing"); } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = ChickenModel.createBaseChickenModel(); return LayerDefinition.create(mesh, 64, 32); } protected static MeshDefinition createBaseChickenModel() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); PartDefinition head = root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-2.0f, -6.0f, -2.0f, 4.0f, 6.0f, 3.0f), PartPose.offset(0.0f, 15.0f, -4.0f)); head.addOrReplaceChild("beak", CubeListBuilder.create().texOffs(14, 0).addBox(-2.0f, -4.0f, -4.0f, 4.0f, 2.0f, 2.0f), PartPose.ZERO); head.addOrReplaceChild(RED_THING, CubeListBuilder.create().texOffs(14, 4).addBox(-1.0f, -2.0f, -3.0f, 2.0f, 2.0f, 2.0f), PartPose.ZERO); root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(0, 9).addBox(-3.0f, -4.0f, -3.0f, 6.0f, 8.0f, 6.0f), PartPose.offsetAndRotation(0.0f, 16.0f, 0.0f, 1.5707964f, 0.0f, 0.0f)); CubeListBuilder leg = CubeListBuilder.create().texOffs(26, 0).addBox(-1.0f, 0.0f, -3.0f, 3.0f, 5.0f, 3.0f); root.addOrReplaceChild("right_leg", leg, PartPose.offset(-2.0f, 19.0f, 1.0f)); root.addOrReplaceChild("left_leg", leg, PartPose.offset(1.0f, 19.0f, 1.0f)); root.addOrReplaceChild("right_wing", CubeListBuilder.create().texOffs(24, 13).addBox(0.0f, 0.0f, -3.0f, 1.0f, 4.0f, 6.0f), PartPose.offset(-4.0f, 13.0f, 0.0f)); root.addOrReplaceChild("left_wing", CubeListBuilder.create().texOffs(24, 13).addBox(-1.0f, 0.0f, -3.0f, 1.0f, 4.0f, 6.0f), PartPose.offset(4.0f, 13.0f, 0.0f)); return mesh; } @Override public void setupAnim(ChickenRenderState state) { super.setupAnim(state); float flapAngle = (Mth.sin(state.flap) + 1.0f) * state.flapSpeed; this.head.xRot = state.xRot * ((float)Math.PI / 180); this.head.yRot = state.yRot * ((float)Math.PI / 180); float animationSpeed = state.walkAnimationSpeed; float animationPos = state.walkAnimationPos; this.rightLeg.xRot = Mth.cos(animationPos * 0.6662f) * 1.4f * animationSpeed; this.leftLeg.xRot = Mth.cos(animationPos * 0.6662f + (float)Math.PI) * 1.4f * animationSpeed; this.rightWing.zRot = flapAngle; this.leftWing.zRot = -flapAngle; } }