/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeDeformation; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.CreeperRenderState; import net.minecraft.util.Mth; public class CreeperModel extends EntityModel { private final ModelPart head; private final ModelPart rightHindLeg; private final ModelPart leftHindLeg; private final ModelPart rightFrontLeg; private final ModelPart leftFrontLeg; private static final int Y_OFFSET = 6; public CreeperModel(ModelPart root) { super(root); this.head = root.getChild("head"); this.leftHindLeg = root.getChild("right_hind_leg"); this.rightHindLeg = root.getChild("left_hind_leg"); this.leftFrontLeg = root.getChild("right_front_leg"); this.rightFrontLeg = root.getChild("left_front_leg"); } public static LayerDefinition createBodyLayer(CubeDeformation g) { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(0, 0).addBox(-4.0f, -8.0f, -4.0f, 8.0f, 8.0f, 8.0f, g), PartPose.offset(0.0f, 6.0f, 0.0f)); root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(16, 16).addBox(-4.0f, 0.0f, -2.0f, 8.0f, 12.0f, 4.0f, g), PartPose.offset(0.0f, 6.0f, 0.0f)); CubeListBuilder leg = CubeListBuilder.create().texOffs(0, 16).addBox(-2.0f, 0.0f, -2.0f, 4.0f, 6.0f, 4.0f, g); root.addOrReplaceChild("right_hind_leg", leg, PartPose.offset(-2.0f, 18.0f, 4.0f)); root.addOrReplaceChild("left_hind_leg", leg, PartPose.offset(2.0f, 18.0f, 4.0f)); root.addOrReplaceChild("right_front_leg", leg, PartPose.offset(-2.0f, 18.0f, -4.0f)); root.addOrReplaceChild("left_front_leg", leg, PartPose.offset(2.0f, 18.0f, -4.0f)); return LayerDefinition.create(mesh, 64, 32); } @Override public void setupAnim(CreeperRenderState state) { super.setupAnim(state); this.head.yRot = state.yRot * ((float)Math.PI / 180); this.head.xRot = state.xRot * ((float)Math.PI / 180); float animationSpeed = state.walkAnimationSpeed; float animationPos = state.walkAnimationPos; this.rightHindLeg.xRot = Mth.cos(animationPos * 0.6662f) * 1.4f * animationSpeed; this.leftHindLeg.xRot = Mth.cos(animationPos * 0.6662f + (float)Math.PI) * 1.4f * animationSpeed; this.rightFrontLeg.xRot = Mth.cos(animationPos * 0.6662f + (float)Math.PI) * 1.4f * animationSpeed; this.leftFrontLeg.xRot = Mth.cos(animationPos * 0.6662f) * 1.4f * animationSpeed; } }