/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import net.minecraft.client.model.EntityModel; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.model.geom.PartPose; import net.minecraft.client.model.geom.builders.CubeListBuilder; import net.minecraft.client.model.geom.builders.LayerDefinition; import net.minecraft.client.model.geom.builders.MeshDefinition; import net.minecraft.client.model.geom.builders.PartDefinition; import net.minecraft.client.renderer.entity.state.ParrotRenderState; import net.minecraft.util.Mth; import net.minecraft.world.entity.animal.Parrot; public class ParrotModel extends EntityModel { private static final String FEATHER = "feather"; private final ModelPart body; private final ModelPart tail; private final ModelPart leftWing; private final ModelPart rightWing; private final ModelPart head; private final ModelPart leftLeg; private final ModelPart rightLeg; public ParrotModel(ModelPart root) { super(root); this.body = root.getChild("body"); this.tail = root.getChild("tail"); this.leftWing = root.getChild("left_wing"); this.rightWing = root.getChild("right_wing"); this.head = root.getChild("head"); this.leftLeg = root.getChild("left_leg"); this.rightLeg = root.getChild("right_leg"); } public static LayerDefinition createBodyLayer() { MeshDefinition mesh = new MeshDefinition(); PartDefinition root = mesh.getRoot(); root.addOrReplaceChild("body", CubeListBuilder.create().texOffs(2, 8).addBox(-1.5f, 0.0f, -1.5f, 3.0f, 6.0f, 3.0f), PartPose.offsetAndRotation(0.0f, 16.5f, -3.0f, 0.4937f, 0.0f, 0.0f)); root.addOrReplaceChild("tail", CubeListBuilder.create().texOffs(22, 1).addBox(-1.5f, -1.0f, -1.0f, 3.0f, 4.0f, 1.0f), PartPose.offsetAndRotation(0.0f, 21.07f, 1.16f, 1.015f, 0.0f, 0.0f)); root.addOrReplaceChild("left_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5f, 0.0f, -1.5f, 1.0f, 5.0f, 3.0f), PartPose.offsetAndRotation(1.5f, 16.94f, -2.76f, -0.6981f, (float)(-Math.PI), 0.0f)); root.addOrReplaceChild("right_wing", CubeListBuilder.create().texOffs(19, 8).addBox(-0.5f, 0.0f, -1.5f, 1.0f, 5.0f, 3.0f), PartPose.offsetAndRotation(-1.5f, 16.94f, -2.76f, -0.6981f, (float)(-Math.PI), 0.0f)); PartDefinition head = root.addOrReplaceChild("head", CubeListBuilder.create().texOffs(2, 2).addBox(-1.0f, -1.5f, -1.0f, 2.0f, 3.0f, 2.0f), PartPose.offset(0.0f, 15.69f, -2.76f)); head.addOrReplaceChild("head2", CubeListBuilder.create().texOffs(10, 0).addBox(-1.0f, -0.5f, -2.0f, 2.0f, 1.0f, 4.0f), PartPose.offset(0.0f, -2.0f, -1.0f)); head.addOrReplaceChild("beak1", CubeListBuilder.create().texOffs(11, 7).addBox(-0.5f, -1.0f, -0.5f, 1.0f, 2.0f, 1.0f), PartPose.offset(0.0f, -0.5f, -1.5f)); head.addOrReplaceChild("beak2", CubeListBuilder.create().texOffs(16, 7).addBox(-0.5f, 0.0f, -0.5f, 1.0f, 2.0f, 1.0f), PartPose.offset(0.0f, -1.75f, -2.45f)); head.addOrReplaceChild(FEATHER, CubeListBuilder.create().texOffs(2, 18).addBox(0.0f, -4.0f, -2.0f, 0.0f, 5.0f, 4.0f), PartPose.offsetAndRotation(0.0f, -2.15f, 0.15f, -0.2214f, 0.0f, 0.0f)); CubeListBuilder leg = CubeListBuilder.create().texOffs(14, 18).addBox(-0.5f, 0.0f, -0.5f, 1.0f, 2.0f, 1.0f); root.addOrReplaceChild("left_leg", leg, PartPose.offsetAndRotation(1.0f, 22.0f, -1.05f, -0.0299f, 0.0f, 0.0f)); root.addOrReplaceChild("right_leg", leg, PartPose.offsetAndRotation(-1.0f, 22.0f, -1.05f, -0.0299f, 0.0f, 0.0f)); return LayerDefinition.create(mesh, 32, 32); } @Override public void setupAnim(ParrotRenderState state) { super.setupAnim(state); this.prepare(state.pose); this.head.xRot = state.xRot * ((float)Math.PI / 180); this.head.yRot = state.yRot * ((float)Math.PI / 180); switch (state.pose.ordinal()) { case 2: { break; } case 3: { float xPos = Mth.cos(state.ageInTicks); float yPos = Mth.sin(state.ageInTicks); this.head.x += xPos; this.head.y += yPos; this.head.xRot = 0.0f; this.head.yRot = 0.0f; this.head.zRot = Mth.sin(state.ageInTicks) * 0.4f; this.body.x += xPos; this.body.y += yPos; this.leftWing.zRot = -0.0873f - state.flapAngle; this.leftWing.x += xPos; this.leftWing.y += yPos; this.rightWing.zRot = 0.0873f + state.flapAngle; this.rightWing.x += xPos; this.rightWing.y += yPos; this.tail.x += xPos; this.tail.y += yPos; break; } case 1: { this.leftLeg.xRot += Mth.cos(state.walkAnimationPos * 0.6662f) * 1.4f * state.walkAnimationSpeed; this.rightLeg.xRot += Mth.cos(state.walkAnimationPos * 0.6662f + (float)Math.PI) * 1.4f * state.walkAnimationSpeed; } default: { float bobbingBody = state.flapAngle * 0.3f; this.head.y += bobbingBody; this.tail.xRot += Mth.cos(state.walkAnimationPos * 0.6662f) * 0.3f * state.walkAnimationSpeed; this.tail.y += bobbingBody; this.body.y += bobbingBody; this.leftWing.zRot = -0.0873f - state.flapAngle; this.leftWing.y += bobbingBody; this.rightWing.zRot = 0.0873f + state.flapAngle; this.rightWing.y += bobbingBody; this.leftLeg.y += bobbingBody; this.rightLeg.y += bobbingBody; } } } private void prepare(Pose pose) { switch (pose.ordinal()) { case 0: { this.leftLeg.xRot += 0.6981317f; this.rightLeg.xRot += 0.6981317f; break; } case 2: { float sittingYOffset = 1.9f; this.head.y += 1.9f; this.tail.xRot += 0.5235988f; this.tail.y += 1.9f; this.body.y += 1.9f; this.leftWing.zRot = -0.0873f; this.leftWing.y += 1.9f; this.rightWing.zRot = 0.0873f; this.rightWing.y += 1.9f; this.leftLeg.y += 1.9f; this.rightLeg.y += 1.9f; this.leftLeg.xRot += 1.5707964f; this.rightLeg.xRot += 1.5707964f; break; } case 3: { this.leftLeg.zRot = -0.34906584f; this.rightLeg.zRot = 0.34906584f; break; } } } public static Pose getPose(Parrot entity) { if (entity.isPartyParrot()) { return Pose.PARTY; } if (entity.isInSittingPose()) { return Pose.SITTING; } if (entity.isFlying()) { return Pose.FLYING; } return Pose.STANDING; } public static enum Pose { FLYING, STANDING, SITTING, PARTY, ON_SHOULDER; } }