/* * Decompiled with CFR 0.152. */ package net.minecraft.client.model; import net.minecraft.client.model.Model; import net.minecraft.client.model.geom.ModelPart; import net.minecraft.client.renderer.rendertype.RenderTypes; public abstract class SkullModelBase extends Model { public SkullModelBase(ModelPart root) { super(root, RenderTypes::entityTranslucent); } public static class State { public float animationPos; public float yRot; public float xRot; } }