/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.BlockPos; import net.minecraft.core.particles.ParticleOptions; import net.minecraft.core.particles.ParticleTypes; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.util.Mth; import net.minecraft.util.RandomSource; import net.minecraft.world.level.material.Fluid; import net.minecraft.world.level.material.FluidState; import net.minecraft.world.level.material.Fluids; public class DripParticle extends SingleQuadParticle { private final Fluid type; protected boolean isGlowing; private DripParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) { super(level, x, y, z, sprite); this.setSize(0.01f, 0.01f); this.gravity = 0.06f; this.type = type; } protected Fluid getType() { return this.type; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public int getLightColor(float a) { if (this.isGlowing) { return 240; } return super.getLightColor(a); } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; this.preMoveUpdate(); if (this.removed) { return; } this.yd -= (double)this.gravity; this.move(this.xd, this.yd, this.zd); this.postMoveUpdate(); if (this.removed) { return; } this.xd *= (double)0.98f; this.yd *= (double)0.98f; this.zd *= (double)0.98f; if (this.type == Fluids.EMPTY) { return; } BlockPos pos = BlockPos.containing(this.x, this.y, this.z); FluidState fluidState = this.level.getFluidState(pos); if (fluidState.getType() == this.type && this.y < (double)((float)pos.getY() + fluidState.getHeight(this.level, pos))) { this.remove(); } } protected void preMoveUpdate() { if (this.lifetime-- <= 0) { this.remove(); } } protected void postMoveUpdate() { } public static class ObsidianTearLandProvider implements ParticleProvider { private final SpriteSet sprite; public ObsidianTearLandProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random)); particle.isGlowing = true; particle.lifetime = (int)(28.0 / (Math.random() * 0.8 + 0.2)); particle.setColor(0.51171875f, 0.03125f, 0.890625f); return particle; } } public static class ObsidianTearFallProvider implements ParticleProvider { private final SpriteSet sprite; public ObsidianTearFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_OBSIDIAN_TEAR, this.sprite.get(random)); particle.isGlowing = true; particle.gravity = 0.01f; particle.setColor(0.51171875f, 0.03125f, 0.890625f); return particle; } } public static class ObsidianTearHangProvider implements ParticleProvider { private final SpriteSet sprite; public ObsidianTearHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_OBSIDIAN_TEAR, this.sprite.get(random)); particle.isGlowing = true; particle.gravity *= 0.01f; particle.lifetime = 100; particle.setColor(0.51171875f, 0.03125f, 0.890625f); return particle; } } public static class SporeBlossomFallProvider implements ParticleProvider { private final SpriteSet sprite; public SporeBlossomFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { int lifetime = (int)(64.0f / Mth.randomBetween(level.getRandom(), 0.1f, 0.9f)); FallingParticle particle = new FallingParticle(level, x, y, z, Fluids.EMPTY, lifetime, this.sprite.get(random)); particle.gravity = 0.005f; particle.setColor(0.32f, 0.5f, 0.22f); return particle; } } public static class NectarFallProvider implements ParticleProvider { private final SpriteSet sprite; public NectarFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FallingParticle particle = new FallingParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random)); particle.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2)); particle.gravity = 0.007f; particle.setColor(0.92f, 0.782f, 0.72f); return particle; } } public static class DripstoneLavaFallProvider implements ParticleProvider { private final SpriteSet sprite; public DripstoneLavaFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripstoneFallAndLandParticle particle = new DripstoneFallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA, this.sprite.get(random)); particle.setColor(1.0f, 0.2857143f, 0.083333336f); return particle; } } public static class DripstoneLavaHangProvider implements ParticleProvider { private final SpriteSet sprite; public DripstoneLavaHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CoolingDripHangParticle particle = new CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_DRIPSTONE_LAVA, this.sprite.get(random)); return particle; } } public static class DripstoneWaterFallProvider implements ParticleProvider { private final SpriteSet sprite; public DripstoneWaterFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripstoneFallAndLandParticle particle = new DripstoneFallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH, this.sprite.get(random)); particle.setColor(0.2f, 0.3f, 1.0f); return particle; } } public static class DripstoneWaterHangProvider implements ParticleProvider { private final SpriteSet sprite; public DripstoneWaterHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_DRIPSTONE_WATER, this.sprite.get(random)); particle.setColor(0.2f, 0.3f, 1.0f); return particle; } } public static class HoneyLandProvider implements ParticleProvider { private final SpriteSet sprite; public HoneyLandProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.EMPTY, this.sprite.get(random)); particle.lifetime = (int)(128.0 / (Math.random() * 0.8 + 0.2)); particle.setColor(0.522f, 0.408f, 0.082f); return particle; } } public static class HoneyFallProvider implements ParticleProvider { private final SpriteSet sprite; public HoneyFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { HoneyFallAndLandParticle particle = new HoneyFallAndLandParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.LANDING_HONEY, this.sprite.get(random)); particle.gravity = 0.01f; particle.setColor(0.582f, 0.448f, 0.082f); return particle; } } public static class HoneyHangProvider implements ParticleProvider { private final SpriteSet sprite; public HoneyHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.EMPTY, ParticleTypes.FALLING_HONEY, this.sprite.get(random)); particle.gravity *= 0.01f; particle.lifetime = 100; particle.setColor(0.622f, 0.508f, 0.082f); return particle; } } public static class LavaLandProvider implements ParticleProvider { private final SpriteSet sprite; public LavaLandProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripLandParticle particle = new DripLandParticle(level, x, y, z, Fluids.LAVA, this.sprite.get(random)); particle.setColor(1.0f, 0.2857143f, 0.083333336f); return particle; } } public static class LavaFallProvider implements ParticleProvider { private final SpriteSet sprite; public LavaFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.LANDING_LAVA, this.sprite.get(random)); particle.setColor(1.0f, 0.2857143f, 0.083333336f); return particle; } } public static class LavaHangProvider implements ParticleProvider { private final SpriteSet sprite; public LavaHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { CoolingDripHangParticle particle = new CoolingDripHangParticle(level, x, y, z, Fluids.LAVA, ParticleTypes.FALLING_LAVA, this.sprite.get(random)); return particle; } } public static class WaterFallProvider implements ParticleProvider { private final SpriteSet sprite; public WaterFallProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FallAndLandParticle particle = new FallAndLandParticle(level, x, y, z, Fluids.WATER, ParticleTypes.SPLASH, this.sprite.get(random)); particle.setColor(0.2f, 0.3f, 1.0f); return particle; } } public static class WaterHangProvider implements ParticleProvider { private final SpriteSet sprite; public WaterHangProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { DripHangParticle particle = new DripHangParticle(level, x, y, z, Fluids.WATER, ParticleTypes.FALLING_WATER, this.sprite.get(random)); particle.setColor(0.2f, 0.3f, 1.0f); return particle; } } private static class DripLandParticle extends DripParticle { private DripLandParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) { super(level, x, y, z, type, sprite); this.lifetime = (int)(16.0 / (Math.random() * 0.8 + 0.2)); } } private static class FallingParticle extends DripParticle { private FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, TextureAtlasSprite sprite) { this(level, x, y, z, type, (int)(64.0 / (Math.random() * 0.8 + 0.2)), sprite); } private FallingParticle(ClientLevel level, double x, double y, double z, Fluid type, int lifetime, TextureAtlasSprite sprite) { super(level, x, y, z, type, sprite); this.lifetime = lifetime; } @Override protected void postMoveUpdate() { if (this.onGround) { this.remove(); } } } private static class DripstoneFallAndLandParticle extends FallAndLandParticle { private DripstoneFallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) { super(level, x, y, z, type, landParticle, sprite); } @Override protected void postMoveUpdate() { if (this.onGround) { this.remove(); this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0); SoundEvent sound = this.getType() == Fluids.LAVA ? SoundEvents.POINTED_DRIPSTONE_DRIP_LAVA : SoundEvents.POINTED_DRIPSTONE_DRIP_WATER; float volume = Mth.randomBetween(this.random, 0.3f, 1.0f); this.level.playLocalSound(this.x, this.y, this.z, sound, SoundSource.BLOCKS, volume, 1.0f, false); } } } private static class HoneyFallAndLandParticle extends FallAndLandParticle { private HoneyFallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) { super(level, x, y, z, type, landParticle, sprite); } @Override protected void postMoveUpdate() { if (this.onGround) { this.remove(); this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0); float volume = Mth.randomBetween(this.random, 0.3f, 1.0f); this.level.playLocalSound(this.x, this.y, this.z, SoundEvents.BEEHIVE_DRIP, SoundSource.BLOCKS, volume, 1.0f, false); } } } private static class FallAndLandParticle extends FallingParticle { protected final ParticleOptions landParticle; private FallAndLandParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions landParticle, TextureAtlasSprite sprite) { super(level, x, y, z, type, sprite); this.landParticle = landParticle; } @Override protected void postMoveUpdate() { if (this.onGround) { this.remove(); this.level.addParticle(this.landParticle, this.x, this.y, this.z, 0.0, 0.0, 0.0); } } } private static class CoolingDripHangParticle extends DripHangParticle { private CoolingDripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle, TextureAtlasSprite sprite) { super(level, x, y, z, type, fallingParticle, sprite); } @Override protected void preMoveUpdate() { this.rCol = 1.0f; this.gCol = 16.0f / (float)(40 - this.lifetime + 16); this.bCol = 4.0f / (float)(40 - this.lifetime + 8); super.preMoveUpdate(); } } private static class DripHangParticle extends DripParticle { private final ParticleOptions fallingParticle; private DripHangParticle(ClientLevel level, double x, double y, double z, Fluid type, ParticleOptions fallingParticle, TextureAtlasSprite sprite) { super(level, x, y, z, type, sprite); this.fallingParticle = fallingParticle; this.gravity *= 0.02f; this.lifetime = 40; } @Override protected void preMoveUpdate() { if (this.lifetime-- <= 0) { this.remove(); this.level.addParticle(this.fallingParticle, this.x, this.y, this.z, this.xd, this.yd, this.zd); } } @Override protected void postMoveUpdate() { this.xd *= 0.02; this.yd *= 0.02; this.zd *= 0.02; } } }