/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.Camera; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.state.QuadParticleRenderState; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class FlyTowardsPositionParticle extends SingleQuadParticle { private final double xStart; private final double yStart; private final double zStart; private final boolean isGlowing; private final Particle.LifetimeAlpha lifetimeAlpha; private FlyTowardsPositionParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) { this(level, x, y, z, xd, yd, zd, false, Particle.LifetimeAlpha.ALWAYS_OPAQUE, sprite); } private FlyTowardsPositionParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, boolean isGlowing, Particle.LifetimeAlpha lifetimeAlpha, TextureAtlasSprite sprite) { super(level, x, y, z, sprite); this.isGlowing = isGlowing; this.lifetimeAlpha = lifetimeAlpha; this.setAlpha(lifetimeAlpha.startAlpha()); this.xd = xd; this.yd = yd; this.zd = zd; this.xStart = x; this.yStart = y; this.zStart = z; this.xo = x + xd; this.yo = y + yd; this.zo = z + zd; this.x = this.xo; this.y = this.yo; this.z = this.zo; this.quadSize = 0.1f * (this.random.nextFloat() * 0.5f + 0.2f); float br = this.random.nextFloat() * 0.6f + 0.4f; this.rCol = 0.9f * br; this.gCol = 0.9f * br; this.bCol = br; this.hasPhysics = false; this.lifetime = (int)(Math.random() * 10.0) + 30; } @Override public SingleQuadParticle.Layer getLayer() { if (this.lifetimeAlpha.isOpaque()) { return SingleQuadParticle.Layer.OPAQUE; } return SingleQuadParticle.Layer.TRANSLUCENT; } @Override public void move(double xa, double ya, double za) { this.setBoundingBox(this.getBoundingBox().move(xa, ya, za)); this.setLocationFromBoundingbox(); } @Override public int getLightColor(float a) { if (this.isGlowing) { return 240; } int br = super.getLightColor(a); float pos = (float)this.age / (float)this.lifetime; pos *= pos; pos *= pos; int br1 = br & 0xFF; int br2 = br >> 16 & 0xFF; if ((br2 += (int)(pos * 15.0f * 16.0f)) > 240) { br2 = 240; } return br1 | br2 << 16; } @Override public void tick() { this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); return; } float pos = (float)this.age / (float)this.lifetime; pos = 1.0f - pos; float pp = 1.0f - pos; pp *= pp; pp *= pp; this.x = this.xStart + this.xd * (double)pos; this.y = this.yStart + this.yd * (double)pos - (double)(pp * 1.2f); this.z = this.zStart + this.zd * (double)pos; } @Override public void extract(QuadParticleRenderState particleTypeRenderState, Camera camera, float partialTickTime) { this.setAlpha(this.lifetimeAlpha.currentAlphaForAge(this.age, this.lifetime, partialTickTime)); super.extract(particleTypeRenderState, camera, partialTickTime); } public static class VaultConnectionProvider implements ParticleProvider { private final SpriteSet sprite; public VaultConnectionProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FlyTowardsPositionParticle particle = new FlyTowardsPositionParticle(level, x, y, z, xAux, yAux, zAux, true, new Particle.LifetimeAlpha(0.0f, 0.6f, 0.25f, 1.0f), this.sprite.get(random)); particle.scale(1.5f); return particle; } } public static class NautilusProvider implements ParticleProvider { private final SpriteSet sprite; public NautilusProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FlyTowardsPositionParticle particle = new FlyTowardsPositionParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); return particle; } } public static class EnchantProvider implements ParticleProvider { private final SpriteSet sprite; public EnchantProvider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { FlyTowardsPositionParticle particle = new FlyTowardsPositionParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); return particle; } } }