/* * Decompiled with CFR 0.152. */ package net.minecraft.client.particle; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.particle.Particle; import net.minecraft.client.particle.ParticleProvider; import net.minecraft.client.particle.SingleQuadParticle; import net.minecraft.client.particle.SpriteSet; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.core.particles.SimpleParticleType; import net.minecraft.util.RandomSource; public class PortalParticle extends SingleQuadParticle { private final double xStart; private final double yStart; private final double zStart; protected PortalParticle(ClientLevel level, double x, double y, double z, double xd, double yd, double zd, TextureAtlasSprite sprite) { super(level, x, y, z, sprite); this.xd = xd; this.yd = yd; this.zd = zd; this.x = x; this.y = y; this.z = z; this.xStart = this.x; this.yStart = this.y; this.zStart = this.z; this.quadSize = 0.1f * (this.random.nextFloat() * 0.2f + 0.5f); float br = this.random.nextFloat() * 0.6f + 0.4f; this.rCol = br * 0.9f; this.gCol = br * 0.3f; this.bCol = br; this.lifetime = (int)(Math.random() * 10.0) + 40; } @Override public SingleQuadParticle.Layer getLayer() { return SingleQuadParticle.Layer.OPAQUE; } @Override public void move(double xa, double ya, double za) { this.setBoundingBox(this.getBoundingBox().move(xa, ya, za)); this.setLocationFromBoundingbox(); } @Override public float getQuadSize(float a) { float s = ((float)this.age + a) / (float)this.lifetime; s = 1.0f - s; s *= s; s = 1.0f - s; return this.quadSize * s; } @Override public int getLightColor(float a) { int br = super.getLightColor(a); float pos = (float)this.age / (float)this.lifetime; pos *= pos; pos *= pos; int br1 = br & 0xFF; int br2 = br >> 16 & 0xFF; if ((br2 += (int)(pos * 15.0f * 16.0f)) > 240) { br2 = 240; } return br1 | br2 << 16; } @Override public void tick() { float pos; this.xo = this.x; this.yo = this.y; this.zo = this.z; if (this.age++ >= this.lifetime) { this.remove(); return; } float a = pos = (float)this.age / (float)this.lifetime; pos = -pos + pos * pos * 2.0f; pos = 1.0f - pos; this.x = this.xStart + this.xd * (double)pos; this.y = this.yStart + this.yd * (double)pos + (double)(1.0f - a); this.z = this.zStart + this.zd * (double)pos; } public static class Provider implements ParticleProvider { private final SpriteSet sprite; public Provider(SpriteSet sprite) { this.sprite = sprite; } @Override public Particle createParticle(SimpleParticleType options, ClientLevel level, double x, double y, double z, double xAux, double yAux, double zAux, RandomSource random) { PortalParticle particle = new PortalParticle(level, x, y, z, xAux, yAux, zAux, this.sprite.get(random)); return particle; } } }