/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity; import net.minecraft.client.model.BoggedModel; import net.minecraft.client.model.SkeletonModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.AbstractSkeletonRenderer; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.layers.SkeletonClothingLayer; import net.minecraft.client.renderer.entity.state.BoggedRenderState; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.monster.Bogged; public class BoggedRenderer extends AbstractSkeletonRenderer { private static final Identifier BOGGED_SKELETON_LOCATION = Identifier.withDefaultNamespace("textures/entity/skeleton/bogged.png"); private static final Identifier BOGGED_OUTER_LAYER_LOCATION = Identifier.withDefaultNamespace("textures/entity/skeleton/bogged_overlay.png"); public BoggedRenderer(EntityRendererProvider.Context context) { super(context, ModelLayers.BOGGED_ARMOR, new BoggedModel(context.bakeLayer(ModelLayers.BOGGED))); this.addLayer(new SkeletonClothingLayer>(this, context.getModelSet(), ModelLayers.BOGGED_OUTER_LAYER, BOGGED_OUTER_LAYER_LOCATION)); } @Override public Identifier getTextureLocation(BoggedRenderState state) { return BOGGED_SKELETON_LOCATION; } @Override public BoggedRenderState createRenderState() { return new BoggedRenderState(); } @Override public void extractRenderState(Bogged entity, BoggedRenderState state, float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.isSheared = entity.isSheared(); } }