/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity; import com.mojang.blaze3d.vertex.PoseStack; import net.minecraft.client.model.IllagerModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.SubmitNodeCollector; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.IllagerRenderer; import net.minecraft.client.renderer.entity.RenderLayerParent; import net.minecraft.client.renderer.entity.layers.ItemInHandLayer; import net.minecraft.client.renderer.entity.state.IllagerRenderState; import net.minecraft.resources.Identifier; import net.minecraft.world.entity.monster.Vindicator; public class VindicatorRenderer extends IllagerRenderer { private static final Identifier VINDICATOR = Identifier.withDefaultNamespace("textures/entity/illager/vindicator.png"); public VindicatorRenderer(EntityRendererProvider.Context context) { super(context, new IllagerModel(context.bakeLayer(ModelLayers.VINDICATOR)), 0.5f); this.addLayer(new ItemInHandLayer>(this, (RenderLayerParent)this){ @Override public void submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, IllagerRenderState state, float yRot, float xRot) { if (state.isAggressive) { super.submit(poseStack, submitNodeCollector, lightCoords, state, yRot, xRot); } } }); } @Override public Identifier getTextureLocation(IllagerRenderState state) { return VINDICATOR; } @Override public IllagerRenderState createRenderState() { return new IllagerRenderState(); } }