/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity; import net.minecraft.client.model.WardenModel; import net.minecraft.client.model.geom.ModelLayers; import net.minecraft.client.renderer.entity.EntityRendererProvider; import net.minecraft.client.renderer.entity.MobRenderer; import net.minecraft.client.renderer.entity.layers.LivingEntityEmissiveLayer; import net.minecraft.client.renderer.entity.state.WardenRenderState; import net.minecraft.client.renderer.rendertype.RenderTypes; import net.minecraft.resources.Identifier; import net.minecraft.util.Mth; import net.minecraft.world.entity.monster.warden.Warden; public class WardenRenderer extends MobRenderer { private static final Identifier TEXTURE = Identifier.withDefaultNamespace("textures/entity/warden/warden.png"); private static final Identifier BIOLUMINESCENT_LAYER_TEXTURE = Identifier.withDefaultNamespace("textures/entity/warden/warden_bioluminescent_layer.png"); private static final Identifier HEART_TEXTURE = Identifier.withDefaultNamespace("textures/entity/warden/warden_heart.png"); private static final Identifier PULSATING_SPOTS_TEXTURE_1 = Identifier.withDefaultNamespace("textures/entity/warden/warden_pulsating_spots_1.png"); private static final Identifier PULSATING_SPOTS_TEXTURE_2 = Identifier.withDefaultNamespace("textures/entity/warden/warden_pulsating_spots_2.png"); public WardenRenderer(EntityRendererProvider.Context context) { super(context, new WardenModel(context.bakeLayer(ModelLayers.WARDEN)), 0.9f); WardenModel bioluminescentModel = new WardenModel(context.bakeLayer(ModelLayers.WARDEN_BIOLUMINESCENT)); WardenModel pulsatingSpotsModel = new WardenModel(context.bakeLayer(ModelLayers.WARDEN_PULSATING_SPOTS)); WardenModel tendrilsModel = new WardenModel(context.bakeLayer(ModelLayers.WARDEN_TENDRILS)); WardenModel heartModel = new WardenModel(context.bakeLayer(ModelLayers.WARDEN_HEART)); this.addLayer(new LivingEntityEmissiveLayer(this, renderState -> BIOLUMINESCENT_LAYER_TEXTURE, (warden, ageInTicks) -> 1.0f, bioluminescentModel, RenderTypes::entityTranslucentEmissive, false)); this.addLayer(new LivingEntityEmissiveLayer(this, renderState -> PULSATING_SPOTS_TEXTURE_1, (warden, ageInTicks) -> Math.max(0.0f, Mth.cos(ageInTicks * 0.045f) * 0.25f), pulsatingSpotsModel, RenderTypes::entityTranslucentEmissive, false)); this.addLayer(new LivingEntityEmissiveLayer(this, renderState -> PULSATING_SPOTS_TEXTURE_2, (warden, ageInTicks) -> Math.max(0.0f, Mth.cos(ageInTicks * 0.045f + (float)Math.PI) * 0.25f), pulsatingSpotsModel, RenderTypes::entityTranslucentEmissive, false)); this.addLayer(new LivingEntityEmissiveLayer(this, renderState -> TEXTURE, (warden, ageInTicks) -> warden.tendrilAnimation, tendrilsModel, RenderTypes::entityTranslucentEmissive, false)); this.addLayer(new LivingEntityEmissiveLayer(this, renderState -> HEART_TEXTURE, (warden, ageInTicks) -> warden.heartAnimation, heartModel, RenderTypes::entityTranslucentEmissive, false)); } @Override public Identifier getTextureLocation(WardenRenderState state) { return TEXTURE; } @Override public WardenRenderState createRenderState() { return new WardenRenderState(); } @Override public void extractRenderState(Warden entity, WardenRenderState state, float partialTicks) { super.extractRenderState(entity, state, partialTicks); state.tendrilAnimation = entity.getTendrilAnimation(partialTicks); state.heartAnimation = entity.getHeartAnimation(partialTicks); state.roarAnimationState.copyFrom(entity.roarAnimationState); state.sniffAnimationState.copyFrom(entity.sniffAnimationState); state.emergeAnimationState.copyFrom(entity.emergeAnimationState); state.diggingAnimationState.copyFrom(entity.diggingAnimationState); state.attackAnimationState.copyFrom(entity.attackAnimationState); state.sonicBoomAnimationState.copyFrom(entity.sonicBoomAnimationState); } }