/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.world.entity.animal.axolotl.Axolotl; public class AxolotlRenderState extends LivingEntityRenderState { public Axolotl.Variant variant = Axolotl.Variant.DEFAULT; public float playingDeadFactor; public float movingFactor; public float inWaterFactor = 1.0f; public float onGroundFactor; }