/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; public class BeeRenderState extends LivingEntityRenderState { public float rollAmount; public boolean hasStinger = true; public boolean isOnGround; public boolean isAngry; public boolean hasNectar; }