/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; public class FelineRenderState extends LivingEntityRenderState { public boolean isCrouching; public boolean isSprinting; public boolean isSitting; public float lieDownAmount; public float lieDownAmountTail; public float relaxStateOneAmount; }