/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.world.item.ItemStack; public class HappyGhastRenderState extends LivingEntityRenderState { public ItemStack bodyItem = ItemStack.EMPTY; public boolean isRidden; public boolean isLeashHolder; }