/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.IllagerRenderState; import net.minecraft.world.phys.Vec3; public class IllusionerRenderState extends IllagerRenderState { public Vec3[] illusionOffsets = new Vec3[0]; public boolean isCastingSpell; }