/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.world.entity.Crackiness; public class IronGolemRenderState extends LivingEntityRenderState { public float attackTicksRemaining; public int offerFlowerTick; public Crackiness.Level crackiness = Crackiness.Level.NONE; }