/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.HumanoidRenderState; import net.minecraft.world.entity.monster.piglin.PiglinArmPose; public class PiglinRenderState extends HumanoidRenderState { public boolean isBrute; public boolean isConverting; public float maxCrossbowChageDuration; public PiglinArmPose armPose = PiglinArmPose.DEFAULT; }