/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; import net.minecraft.world.item.ItemStack; public class StriderRenderState extends LivingEntityRenderState { public ItemStack saddle = ItemStack.EMPTY; public boolean isSuffocating; public boolean isRidden; }