/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.entity.state; import net.minecraft.client.renderer.entity.state.LivingEntityRenderState; public class WitherRenderState extends LivingEntityRenderState { public float[] xHeadRots = new float[2]; public float[] yHeadRots = new float[2]; public float invulnerableTicks; public boolean isPowered; }