/* * Decompiled with CFR 0.152. */ package net.minecraft.client.renderer.state; import net.minecraft.client.multiplayer.ClientLevel; import net.minecraft.client.renderer.block.MovingBlockRenderState; import net.minecraft.core.BlockPos; public class BlockBreakingRenderState extends MovingBlockRenderState { public int progress; public BlockBreakingRenderState(ClientLevel level, BlockPos pos, int progress) { this.level = level; this.blockPos = pos; this.blockState = level.getBlockState(pos); this.progress = progress; this.biome = level.getBiome(pos); } }