/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public record ClientboundBlockChangedAckPacket(int sequence) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundBlockChangedAckPacket::write, ClientboundBlockChangedAckPacket::new); private ClientboundBlockChangedAckPacket(FriendlyByteBuf input) { this(input.readVarInt()); } private void write(FriendlyByteBuf output) { output.writeVarInt(this.sequence); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BLOCK_CHANGED_ACK; } @Override public void handle(ClientGamePacketListener listener) { listener.handleBlockChangedAck(this); } }