/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.core.BlockPos; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public class ClientboundBlockDestructionPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundBlockDestructionPacket::write, ClientboundBlockDestructionPacket::new); private final int id; private final BlockPos pos; private final int progress; public ClientboundBlockDestructionPacket(int id, BlockPos pos, int progress) { this.id = id; this.pos = pos; this.progress = progress; } private ClientboundBlockDestructionPacket(FriendlyByteBuf input) { this.id = input.readVarInt(); this.pos = input.readBlockPos(); this.progress = input.readUnsignedByte(); } private void write(FriendlyByteBuf output) { output.writeVarInt(this.id); output.writeBlockPos(this.pos); output.writeByte(this.progress); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_BLOCK_DESTRUCTION; } @Override public void handle(ClientGamePacketListener listener) { listener.handleBlockDestruction(this); } public int getId() { return this.id; } public BlockPos getPos() { return this.pos; } public int getProgress() { return this.progress; } }