/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public class ClientboundContainerClosePacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundContainerClosePacket::write, ClientboundContainerClosePacket::new); private final int containerId; public ClientboundContainerClosePacket(int containerId) { this.containerId = containerId; } private ClientboundContainerClosePacket(FriendlyByteBuf input) { this.containerId = input.readContainerId(); } private void write(FriendlyByteBuf output) { output.writeContainerId(this.containerId); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_CONTAINER_CLOSE; } @Override public void handle(ClientGamePacketListener listener) { listener.handleContainerClose(this); } public int getContainerId() { return this.containerId; } }