/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import java.util.Optional; import net.minecraft.core.Holder; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.RegistryFriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.damagesource.DamageType; import net.minecraft.world.entity.Entity; import net.minecraft.world.level.Level; import net.minecraft.world.phys.Vec3; public record ClientboundDamageEventPacket(int entityId, Holder sourceType, int sourceCauseId, int sourceDirectId, Optional sourcePosition) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundDamageEventPacket::write, ClientboundDamageEventPacket::new); public ClientboundDamageEventPacket(Entity entity, DamageSource source) { this(entity.getId(), source.typeHolder(), source.getEntity() != null ? source.getEntity().getId() : -1, source.getDirectEntity() != null ? source.getDirectEntity().getId() : -1, Optional.ofNullable(source.sourcePositionRaw())); } private ClientboundDamageEventPacket(RegistryFriendlyByteBuf input) { this(input.readVarInt(), (Holder)DamageType.STREAM_CODEC.decode(input), ClientboundDamageEventPacket.readOptionalEntityId(input), ClientboundDamageEventPacket.readOptionalEntityId(input), input.readOptional(i -> new Vec3(i.readDouble(), i.readDouble(), i.readDouble()))); } private static void writeOptionalEntityId(FriendlyByteBuf output, int id) { output.writeVarInt(id + 1); } private static int readOptionalEntityId(FriendlyByteBuf input) { return input.readVarInt() - 1; } private void write(RegistryFriendlyByteBuf output) { output.writeVarInt(this.entityId); DamageType.STREAM_CODEC.encode(output, this.sourceType); ClientboundDamageEventPacket.writeOptionalEntityId(output, this.sourceCauseId); ClientboundDamageEventPacket.writeOptionalEntityId(output, this.sourceDirectId); output.writeOptional(this.sourcePosition, (o, pos) -> { o.writeDouble(pos.x()); o.writeDouble(pos.y()); o.writeDouble(pos.z()); }); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_DAMAGE_EVENT; } @Override public void handle(ClientGamePacketListener listener) { listener.handleDamageEvent(this); } public DamageSource getSource(Level level) { if (this.sourcePosition.isPresent()) { return new DamageSource(this.sourceType, this.sourcePosition.get()); } Entity cause = level.getEntity(this.sourceCauseId); Entity direct = level.getEntity(this.sourceDirectId); return new DamageSource(this.sourceType, direct, cause); } }