/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; import net.minecraft.world.entity.LivingEntity; public record ClientboundHurtAnimationPacket(int id, float yaw) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundHurtAnimationPacket::write, ClientboundHurtAnimationPacket::new); public ClientboundHurtAnimationPacket(LivingEntity entity) { this(entity.getId(), entity.getHurtDir()); } private ClientboundHurtAnimationPacket(FriendlyByteBuf input) { this(input.readVarInt(), input.readFloat()); } private void write(FriendlyByteBuf output) { output.writeVarInt(this.id); output.writeFloat(this.yaw); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_HURT_ANIMATION; } @Override public void handle(ClientGamePacketListener listener) { listener.handleHurtAnimation(this); } }