/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.ByteBufCodecs; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public record ClientboundPlayerRotationPacket(float yRot, boolean relativeY, float xRot, boolean relativeX) implements Packet { public static final StreamCodec STREAM_CODEC = StreamCodec.composite(ByteBufCodecs.FLOAT, ClientboundPlayerRotationPacket::yRot, ByteBufCodecs.BOOL, ClientboundPlayerRotationPacket::relativeY, ByteBufCodecs.FLOAT, ClientboundPlayerRotationPacket::xRot, ByteBufCodecs.BOOL, ClientboundPlayerRotationPacket::relativeX, ClientboundPlayerRotationPacket::new); @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_PLAYER_ROTATION; } @Override public void handle(ClientGamePacketListener listener) { listener.handleRotatePlayer(this); } }