/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public class ClientboundProjectilePowerPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundProjectilePowerPacket::write, ClientboundProjectilePowerPacket::new); private final int id; private final double accelerationPower; public ClientboundProjectilePowerPacket(int id, double accelerationPower) { this.id = id; this.accelerationPower = accelerationPower; } private ClientboundProjectilePowerPacket(FriendlyByteBuf input) { this.id = input.readVarInt(); this.accelerationPower = input.readDouble(); } private void write(FriendlyByteBuf output) { output.writeVarInt(this.id); output.writeDouble(this.accelerationPower); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_PROJECTILE_POWER; } @Override public void handle(ClientGamePacketListener listener) { listener.handleProjectilePowerPacket(this); } public int getId() { return this.id; } public double getAccelerationPower() { return this.accelerationPower; } }