/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.ClientGamePacketListener; import net.minecraft.network.protocol.game.GamePacketTypes; public record ClientboundSetSimulationDistancePacket(int simulationDistance) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ClientboundSetSimulationDistancePacket::write, ClientboundSetSimulationDistancePacket::new); private ClientboundSetSimulationDistancePacket(FriendlyByteBuf input) { this(input.readVarInt()); } private void write(FriendlyByteBuf output) { output.writeVarInt(this.simulationDistance); } @Override public PacketType type() { return GamePacketTypes.CLIENTBOUND_SET_SIMULATION_DISTANCE; } @Override public void handle(ClientGamePacketListener listener) { listener.handleSetSimulationDistance(this); } }