/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.chat.RemoteChatSession; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.GamePacketTypes; import net.minecraft.network.protocol.game.ServerGamePacketListener; public record ServerboundChatSessionUpdatePacket(RemoteChatSession.Data chatSession) implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ServerboundChatSessionUpdatePacket::write, ServerboundChatSessionUpdatePacket::new); private ServerboundChatSessionUpdatePacket(FriendlyByteBuf input) { this(RemoteChatSession.Data.read(input)); } private void write(FriendlyByteBuf output) { RemoteChatSession.Data.write(output, this.chatSession); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_CHAT_SESSION_UPDATE; } @Override public void handle(ServerGamePacketListener listener) { listener.handleChatSessionUpdate(this); } }