/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.GamePacketTypes; import net.minecraft.network.protocol.game.ServerGamePacketListener; import net.minecraft.world.InteractionHand; public class ServerboundSwingPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ServerboundSwingPacket::write, ServerboundSwingPacket::new); private final InteractionHand hand; public ServerboundSwingPacket(InteractionHand hand) { this.hand = hand; } private ServerboundSwingPacket(FriendlyByteBuf input) { this.hand = input.readEnum(InteractionHand.class); } private void write(FriendlyByteBuf output) { output.writeEnum(this.hand); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_SWING; } @Override public void handle(ServerGamePacketListener listener) { listener.handleAnimate(this); } public InteractionHand getHand() { return this.hand; } }