/* * Decompiled with CFR 0.152. */ package net.minecraft.network.protocol.game; import net.minecraft.network.FriendlyByteBuf; import net.minecraft.network.codec.StreamCodec; import net.minecraft.network.protocol.Packet; import net.minecraft.network.protocol.PacketType; import net.minecraft.network.protocol.game.GamePacketTypes; import net.minecraft.network.protocol.game.ServerGamePacketListener; import net.minecraft.world.InteractionHand; import net.minecraft.world.phys.BlockHitResult; public class ServerboundUseItemOnPacket implements Packet { public static final StreamCodec STREAM_CODEC = Packet.codec(ServerboundUseItemOnPacket::write, ServerboundUseItemOnPacket::new); private final BlockHitResult blockHit; private final InteractionHand hand; private final int sequence; public ServerboundUseItemOnPacket(InteractionHand hand, BlockHitResult blockHit, int sequence) { this.hand = hand; this.blockHit = blockHit; this.sequence = sequence; } private ServerboundUseItemOnPacket(FriendlyByteBuf input) { this.hand = input.readEnum(InteractionHand.class); this.blockHit = input.readBlockHitResult(); this.sequence = input.readVarInt(); } private void write(FriendlyByteBuf output) { output.writeEnum(this.hand); output.writeBlockHitResult(this.blockHit); output.writeVarInt(this.sequence); } @Override public PacketType type() { return GamePacketTypes.SERVERBOUND_USE_ITEM_ON; } @Override public void handle(ServerGamePacketListener listener) { listener.handleUseItemOn(this); } public InteractionHand getHand() { return this.hand; } public BlockHitResult getHitResult() { return this.blockHit; } public int getSequence() { return this.sequence; } }