/* * Decompiled with CFR 0.152. */ package net.minecraft.server.jsonrpc.internalapi; import java.util.Collection; import net.minecraft.network.chat.Component; import net.minecraft.server.jsonrpc.methods.ClientInfo; import net.minecraft.server.level.ServerPlayer; public interface MinecraftServerStateService { public boolean isReady(); public boolean saveEverything(boolean var1, boolean var2, boolean var3, ClientInfo var4); public void halt(boolean var1, ClientInfo var2); public void sendSystemMessage(Component var1, ClientInfo var2); public void sendSystemMessage(Component var1, boolean var2, Collection var3, ClientInfo var4); public void broadcastSystemMessage(Component var1, boolean var2, ClientInfo var3); }