/* * Decompiled with CFR 0.152. */ package net.minecraft.world.item; import net.minecraft.server.level.ServerLevel; import net.minecraft.sounds.SoundEvents; import net.minecraft.sounds.SoundSource; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.entity.projectile.ThrownEnderpearl; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.level.Level; public class EnderpearlItem extends Item { public static float PROJECTILE_SHOOT_POWER = 1.5f; public EnderpearlItem(Item.Properties properties) { super(properties); } @Override public InteractionResult use(Level level, Player player, InteractionHand hand) { ItemStack itemStack = player.getItemInHand(hand); level.playSound(null, player.getX(), player.getY(), player.getZ(), SoundEvents.ENDER_PEARL_THROW, SoundSource.NEUTRAL, 0.5f, 0.4f / (level.getRandom().nextFloat() * 0.4f + 0.8f)); if (level instanceof ServerLevel) { ServerLevel serverLevel = (ServerLevel)level; Projectile.spawnProjectileFromRotation(ThrownEnderpearl::new, serverLevel, itemStack, player, 0.0f, PROJECTILE_SHOOT_POWER, 1.0f); } player.awardStat(Stats.ITEM_USED.get(this)); itemStack.consume(1, player); return InteractionResult.SUCCESS; } }