/* * Decompiled with CFR 0.152. */ package net.minecraft.world.item; import net.minecraft.core.Direction; import net.minecraft.core.Position; import net.minecraft.server.level.ServerLevel; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionHand; import net.minecraft.world.InteractionResult; import net.minecraft.world.entity.LivingEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.entity.projectile.AbstractThrownPotion; import net.minecraft.world.entity.projectile.Projectile; import net.minecraft.world.item.Item; import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.PotionItem; import net.minecraft.world.item.ProjectileItem; import net.minecraft.world.level.Level; public abstract class ThrowablePotionItem extends PotionItem implements ProjectileItem { public static float PROJECTILE_SHOOT_POWER = 0.5f; public ThrowablePotionItem(Item.Properties properties) { super(properties); } @Override public InteractionResult use(Level level, Player player, InteractionHand hand) { ItemStack itemStack = player.getItemInHand(hand); if (level instanceof ServerLevel) { ServerLevel serverLevel = (ServerLevel)level; Projectile.spawnProjectileFromRotation(this::createPotion, serverLevel, itemStack, player, -20.0f, PROJECTILE_SHOOT_POWER, 1.0f); } player.awardStat(Stats.ITEM_USED.get(this)); itemStack.consume(1, player); return InteractionResult.SUCCESS; } protected abstract AbstractThrownPotion createPotion(ServerLevel var1, LivingEntity var2, ItemStack var3); protected abstract AbstractThrownPotion createPotion(Level var1, Position var2, ItemStack var3); @Override public Projectile asProjectile(Level level, Position position, ItemStack itemStack, Direction direction) { return this.createPotion(level, position, itemStack); } @Override public ProjectileItem.DispenseConfig createDispenseConfig() { return ProjectileItem.DispenseConfig.builder().uncertainty(ProjectileItem.DispenseConfig.DEFAULT.uncertainty() * 0.5f).power(ProjectileItem.DispenseConfig.DEFAULT.power() * 1.25f).build(); } }