/* * Decompiled with CFR 0.152. * * Could not load the following classes: * com.mojang.serialization.MapCodec * org.jspecify.annotations.Nullable */ package net.minecraft.world.level.block; import com.mojang.serialization.MapCodec; import java.util.Map; import net.minecraft.core.BlockPos; import net.minecraft.core.Direction; import net.minecraft.network.chat.Component; import net.minecraft.stats.Stats; import net.minecraft.world.InteractionResult; import net.minecraft.world.MenuProvider; import net.minecraft.world.SimpleMenuProvider; import net.minecraft.world.damagesource.DamageSource; import net.minecraft.world.entity.Entity; import net.minecraft.world.entity.item.FallingBlockEntity; import net.minecraft.world.entity.player.Player; import net.minecraft.world.inventory.AnvilMenu; import net.minecraft.world.inventory.ContainerLevelAccess; import net.minecraft.world.item.context.BlockPlaceContext; import net.minecraft.world.level.BlockGetter; import net.minecraft.world.level.Level; import net.minecraft.world.level.block.Block; import net.minecraft.world.level.block.Blocks; import net.minecraft.world.level.block.FallingBlock; import net.minecraft.world.level.block.HorizontalDirectionalBlock; import net.minecraft.world.level.block.Rotation; import net.minecraft.world.level.block.state.BlockBehaviour; import net.minecraft.world.level.block.state.BlockState; import net.minecraft.world.level.block.state.StateDefinition; import net.minecraft.world.level.block.state.properties.EnumProperty; import net.minecraft.world.level.pathfinder.PathComputationType; import net.minecraft.world.phys.BlockHitResult; import net.minecraft.world.phys.shapes.CollisionContext; import net.minecraft.world.phys.shapes.Shapes; import net.minecraft.world.phys.shapes.VoxelShape; import org.jspecify.annotations.Nullable; public class AnvilBlock extends FallingBlock { public static final MapCodec CODEC = AnvilBlock.simpleCodec(AnvilBlock::new); public static final EnumProperty FACING = HorizontalDirectionalBlock.FACING; private static final Map SHAPES = Shapes.rotateHorizontalAxis(Shapes.or(Block.column(12.0, 0.0, 4.0), Block.column(8.0, 10.0, 4.0, 5.0), Block.column(4.0, 8.0, 5.0, 10.0), Block.column(10.0, 16.0, 10.0, 16.0))); private static final Component CONTAINER_TITLE = Component.translatable("container.repair"); private static final float FALL_DAMAGE_PER_DISTANCE = 2.0f; private static final int FALL_DAMAGE_MAX = 40; public MapCodec codec() { return CODEC; } public AnvilBlock(BlockBehaviour.Properties properties) { super(properties); this.registerDefaultState((BlockState)((BlockState)this.stateDefinition.any()).setValue(FACING, Direction.NORTH)); } @Override public BlockState getStateForPlacement(BlockPlaceContext context) { return (BlockState)this.defaultBlockState().setValue(FACING, context.getHorizontalDirection().getClockWise()); } @Override protected InteractionResult useWithoutItem(BlockState state, Level level, BlockPos pos, Player player, BlockHitResult hitResult) { if (!level.isClientSide()) { player.openMenu(state.getMenuProvider(level, pos)); player.awardStat(Stats.INTERACT_WITH_ANVIL); } return InteractionResult.SUCCESS; } @Override protected @Nullable MenuProvider getMenuProvider(BlockState state, Level level, BlockPos pos) { return new SimpleMenuProvider((containerId, inventory, player) -> new AnvilMenu(containerId, inventory, ContainerLevelAccess.create(level, pos)), CONTAINER_TITLE); } @Override protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) { return SHAPES.get(state.getValue(FACING).getAxis()); } @Override protected void falling(FallingBlockEntity entity) { entity.setHurtsEntities(2.0f, 40); } @Override public void onLand(Level level, BlockPos pos, BlockState state, BlockState replacedBlock, FallingBlockEntity entity) { if (!entity.isSilent()) { level.levelEvent(1031, pos, 0); } } @Override public void onBrokenAfterFall(Level level, BlockPos pos, FallingBlockEntity entity) { if (!entity.isSilent()) { level.levelEvent(1029, pos, 0); } } @Override public DamageSource getFallDamageSource(Entity entity) { return entity.damageSources().anvil(entity); } public static @Nullable BlockState damage(BlockState blockState) { if (blockState.is(Blocks.ANVIL)) { return (BlockState)Blocks.CHIPPED_ANVIL.defaultBlockState().setValue(FACING, blockState.getValue(FACING)); } if (blockState.is(Blocks.CHIPPED_ANVIL)) { return (BlockState)Blocks.DAMAGED_ANVIL.defaultBlockState().setValue(FACING, blockState.getValue(FACING)); } return null; } @Override protected BlockState rotate(BlockState state, Rotation rotation) { return (BlockState)state.setValue(FACING, rotation.rotate(state.getValue(FACING))); } @Override protected void createBlockStateDefinition(StateDefinition.Builder builder) { builder.add(FACING); } @Override protected boolean isPathfindable(BlockState state, PathComputationType type) { return false; } @Override public int getDustColor(BlockState blockState, BlockGetter level, BlockPos pos) { return blockState.getMapColor((BlockGetter)level, (BlockPos)pos).col; } }